Zoo

Zoo farming game

—players a month
RU · ENlanguages

In short

A cosy idle farm with animals that has outlived its own token. Worth it for the collecting, not for any future payout.

About the game

Picture an old browser farm game shrunk to fit your phone. You pick a tile, build an enclosure, move an animal in, and visitors start showing up. They pay in coins, which go straight into the next animal or upgrade.

Hunger sets the rhythm. Roughly every two hours your animals want food, and a hungry animal earns nothing until it's fed. Feed is its own resource: you get it for logging in daily, for the daily riddle and rebus, and from a gift that pops up in your zoo a few times a day and vanishes after a couple of minutes. Alliances cost feed to join, and higher-level alliances give a bigger earnings multiplier, so it pays to pick one that's close to levelling up.

Zoo grew up during the tap-to-earn boom, when everyone was stacking in-game coins for a future token. The ZOO token was distributed in February 2025 and listed on exchanges, which closed that chapter. If there's a new reward season running, the app will tell you, but we wouldn't plan around it.

One thing we genuinely like: the game shows how much each animal or upgrade will earn before you buy it, so spending feels like a small puzzle rather than a guess.

You'll like it if

  • You enjoy slow farm games you can open for a minute and close
  • You like collecting animals and arranging your own layout
  • You want something calm with no combat or reflex timers

Skip it if

  • You're after real money: the token drop has already happened
  • Feeding reminders every couple of hours would drive you mad

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