Turn-based duels in a S.T.A.L.K.E.R.-style Zone, with no auto-battle and every turn starting with a choice of cover.
Fights go turn by turn: each time you choose cover and an action and try to stay a step ahead of your opponent. Rated fights pit you against players online, offline players and bots, and wins over bots and offline opponents give less and less rating; draws happen too. Your stalker has three stats, attack, power and health, slots for a weapon, armour and a backpack, and an energy pool of 20. The tabs at the bottom are Trade, Storage, Camp, Elite and Stash. The game is in Russian.
Stalker Kombat launched on 8 May 2026 after an open beta in the spring. Seasons last a month, rating places pay chests, bolts and tools, and the top five also get GRAM. Over the summer came clans with a hangar and a clan shop, daily PvE bosses and two tournaments, a PvE one called Reputation and a PvP one called Fights, plus a separate tournament for premium Zone Pass holders. The same updates added 3 gear presets, bulk scrapping and cosmetics.
The Zone Pass has free and premium tracks for the season, paying bolts, spare parts, energy and key cards. Since September the premium track has been much cheaper, and paying in Stars works out better than paying in GRAM. Chests cost in-game bolts: 600 for a common one, 2,400 rare, 15,000 epic and 30,000 with artifacts. Pass levels come in bundles: +5 levels for 450 Stars or 7.26 TON, +10 for 800 Stars or 12.9 TON.
Open the game, gear up in the storage tab and start a rated fight.
Tap a star — you can change your vote later.