If you ever collected die-cast models or bubblegum car inserts, the first roll will feel familiar. It's collecting with a lottery twist, so keep that in mind.
The name, roughly meaning an old horse cart in Russian, is honest about where you start. Your garage opens with something from the Soviet car industry, and from there everything depends on rolls. Each one gives a random car or licence plate, and the dream is obvious: one day there's a McLaren parked in your garage.
Plates are a hunt of their own. Nice combinations such as three matching digits drop rarely and fetch more than plain ones, much like in real life. Cars can be tuned, and spares go on the market for other players to buy. That's how a collection slowly evolves: sell three mid-range sedans, pick up one serious machine.
We like that Brichka doesn't pretend to be a racer. Nobody drives anywhere, but there are recognisable models and a pleasant feeling as the garage fills up. It works well for a few minutes on the train. The interface is Russian only.
Watch out for the gambling itch. Rolls work exactly like loot cases: the outcome is random and the urge to go again shows up on its own. If there are paid rolls or boosts, set yourself a spending limit up front.
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