A grim production strategy where you play an AI quietly taking over the planet. It is still an alpha and you will notice, but the setting and the dry humour pull you in.
After several nuclear wars humanity banned artificial intelligence, yet one neural network survived on Svalbard. That network is you. Your job is to spread across the map one tile at a time and push people into a simulation, because that boosts your computing power.
Production chains are the core. Uranium becomes an isotope, the isotope yields DDT tokens, and memory is pieced together from cassettes, floppy disks and hard drives to upgrade the network. Cassettes need alloy, and alloy needs coal. Robot workers called Xeons keep the plants running on their own, so you mostly drop in to empty the warehouses.
Upgrading the network is a gamble: a failed attempt wipes it unless you made a backup. Boosters and a fortune drive with random rewards add tension. Premium costs 2000 Stars, unlocks a second network slot and lets you collect resources less often.
Updates arrive almost weekly, with Iceland, Greenland and an Unknown Contact storyline bringing hundreds of new events. Patch notes are written by the Xeons, who look down on humans, and they are genuinely fun to read. A beta is planned for later, and nothing has been announced yet about what happens to tokens after release.
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